A native macOS instrument that turns your hands — through a webcam — into pitch, volume, and timbre. Built solo in C++ & JUCE. No corporation. No subscription. Just the air between your fingers and the audio thread.
A native macOS app, also installable as AU and VST3. The interface is built for stage use — readable at arm's length, no menus to dig through mid-performance.



Two hands. Three gestures. No controllers, no markers, no gloves. Daylight is enough.
Move horizontally to climb the scale. Up and down slurs the octave. Your hand becomes the antenna.
Lift to grow louder; lower to silence. Close your pinch entirely as a panic mute when something goes sideways.
Thumb-to-index distance maps to your active effect — reverb tail, delay feedback, vibrato depth — open is max, closed is bypass.

I'm building HAND/WAVE alone — between commissions, late at night, with a black coffee and a cheap second monitor. No team. No investors. No marketing department adding features you didn't ask for.
I make instruments because the ones I want don't exist yet. Every bug report goes to my actual inbox. Every feature gets prioritised by the people testing it. If you write to me, you'll hear back from a person who was probably just compiling something five minutes ago.
Apple Silicon is solid. Other platforms are coming, in this order. Roadmap is steered by testers — vote on the form.
HAND/WAVE is invite-only while I work out the rough edges with a small cohort of musicians. There's no public download. Sign up below and I'll send you a build personally as soon as it's ready. It's free.